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Nationwide Survey Forecasts Big Tech Investment Ahead For Nursing Education 

Wolters Kluwer - Logos DownloadNew technology is set to have a significant impact on the classroom of the future for nursing education, as indicated by the results of a new survey of nurse educators published today by Wolters Kluwer, Health. “Forecast for the Future: Technology Trends in Nursing Education” identified respondents’ plans for technology usage, adoption, and investment during the next five years and shed light on the barriers and opportunities related to those initiatives.

This is the second survey of nursing school administrators, faculty, and deans conducted by Wolters Kluwer in collaboration with the National League for Nursing. 

Post-COVID tech adoption 

“Technology adoption was well underway in nursing education before the COVID-19 pandemic, but in transitioning to remote instruction, faculty quickly learned how diverse technologies can work together to give students an optimized, hybrid learning experience that they crave as digital learners,” said Julie Stegman, vice president, nursing segment of health learning, research and practice at Wolters Kluwer. “Educators are now seeing how technology investment can help address several of the longstanding challenges they face including clinical limitations, assessing students’ cumulative performance as they learn, and developing practice-ready nurses. That is a powerful shift.” 

The survey found that 73% of institutions went fully online at the start of the pandemic and that technologies that aid in remote learning all had significant increases in adoption. Nearly 40% of respondents said they plan to offer more online courses in the future, and many forecast a continuation of the investment in technology seen during the pandemic.

Based on the survey data, the report predicts the classroom of the future will be a hybrid learning environment that is in-person and leverages existing and next-generation technologies including the emergence of virtual reality and augmented reality (VR and AR). 

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